Internet. Tecnología. Personas. Desde el 2001.

ping@seisdeagosto.com

Quick thoughts about this experience before departure.
Pros:

  • A challenging project, with brilliant people involved in;
  • I´ve never seen so many Interaction Designers in one single place!
  • International team: Germany, Russia, Greece, Scotland, France, India, Spain, Brazil… And some people from Finland!
  • Silence while working.
  • Beautiful office!
  • MacOS everywere.
  • Nice persons: Kind and polite;
  • Always looking the funny side of life!!

Cons:
Daytime and weather. Hard to get used to it… At least in December.

Next destination: Eesti Vabariik.

Fancy a walk through the glamourous parties in the New York of the 70s?Photographer Allan Tannenbaum was there those days and this is what he lived…

If you´re more curious check the rest of the work and fasten your belt.

I love driving. To me, roads are one of the best examples of good design and internationalization. A subject that deserves a special post just to comment how it all started and the evolution of these grey lanes (and signs attached to them).

I am a hardcore user of the Southwest highway Madrid – Lisbon. While driving along, I find quite often a special sign that usually appears on top of some traffic signs saying «E-90» with a green background. «E-90» stands for European route, and this one departures from Lisbon. But what I didn´t know is that finishes at the Iraqi border!

The most interesting thing is that it´s not a real highway 100% granted that includes four sea-crossings: Barcelona, Spain – Mazara del Vallo, Italy; Messina, Italy to Reggio di Calabria, Italy; Brindisi, Italy to Igoumenitsa, Greece, and Eceabat, Turkey to Canakkale, Turkey.

Here in Spain we have more that one:
E-1, running from Larne, Northern Ireland to Seville (and also sea-crossing…);
E-5, from Greenock, Scotland to Algeciras;
E-9, Orléans to Barcelona;
E-15, Inverness, Scotland to Algeciras;
E-70, from A Coruña to Poti, Georgia;
E-80, Lisbon, Portugal to Gürbulak, Turkey;

The one I like the most isn´t Spanish. It´s the E-10, running from Å, in Norway and ending in Luleå, Sweden, crossing some of the islands of those Scandinavian countries. The picture below says everything:

The only thing that sounds strange to me about these routes is that some of them include sea-crossing. Isn´t that strange? It remembers me the suggestions Google Maps used to give to go from California to Sweden (in Spanish).

Next December is going to be white, white and cold.

Seisdeagosto.com is packing back again and moving to Helsinki to work on a challenging project with Fjord, a strong company focused 100% on something we love here: Simplicity.

BBC, HP, Nokia, Orange, Vodafone or Yahoo! are some of the clients this Nordic company has already worked with.

See you soon Xinoxano! Moikka!!

I´ve been using Delicious as a tool for bookmarking since it was born, back in 2003, when it was a small project. Those times tagging was an emerging feature and users somehow weren´t really aware about how good would be if the www was tagged properly.
Delicious was only the beginning, more than a lab experiment, where we found deep intentions of introducing descriptions of information – in this case, when we were about to save them in our bookmark list- . Today, only 5 years later, we can see some interesting results while searching content on the web…

As we know, popular search engines use an algorithm to show users results based on their queries. These results aren´t «human oriented»: The answer we get from the system is a bunch of results based on something serveral servers evoke, showing you the results throughout a concrete interface, no matter if we´re talking about Google, Ask or Yahoo!: They all show you results from an algorithm perspective.

If I want to find out information about, let´s say, houses made of wood I can Google queries like «wood houses» getting the following SERP:

If you´re looking for specific slots of information probably you won´t know where to start (maybe you´ll click somewhere aroung Google´s Golden Triangle and depending on your expectations you´ll come back and try with another query or another search engine).

Typing the same queries in Delicious we get a different point of view, what I call the golden triangle of social search:

  • I can see the number of people who already have saved the same website, giving me a good affordance. More people with the same link saved means more interesting might be the content after the link;
  • I can also see other suggested tags users have also used to save the same webpage. If I don´t get what I expected in my first attempt I can try with the other ones to narrow my search;
  • I can even see the personal comments people wrote in their bookmarks to help them find the information when they come back to their bookmark list, giving you a deeper description of what you´re going to visit.

Summing up: Useful, human and simple, exactly the right approach we need to give to this huge growing amount of information we have flying online.

Curiously, since mid-2008 Google is trying to give Google SERP´s a more human/social approach, giving users the choice of voting and adding comments to search results. Although not everybody is happy enough with this idea, from my point of view soon or later we´ll need this kind of features to help us clicking on the right link, saving us time.

The interesting thing about Delicious is that users aren´t forced to put tags on their bookmarks, they do it because is something they get benefit from it: Having a neat and tidy bookmark list make scanning it less painful. And, extra ball, at the same time, they´re contributing to the rest of the community.

The more you use Delicious to find decent web results the more you realize you need it. Give it a try and you´ll see…

How many times have I dreamt about Tetri´s figures falling while sleeping?! Damn! Hundreds!! And I am sure I wasn´t the only one, lots of people have had the same experience: Addicted to this arcade videogame made of simple figures. Always thinking about how to erase lines to get to a harder level.

The person behind this game nightmare: Mr. Alexey Pajitnov, a computer engineer from Russia, who developed it in 1984 while working for the Computing Centre of the Soviet Academy of Sciences, in Moscow.

Mr. Pajitnov was inspired by a popular game, Pentomino, played on an grid by two or three player where the figures were composed of five squares, connected orthogonally (The Pentaminoes. The ones with four squares were called Tetraminoes). The name «Tetris» was born by joining two of Mr. Pajitnov´s passions: Tetraminoes and tennis.

The history behind this game really deserves a film:

As he was a worker for the Soviet goverment the institution licensed and managed Tetris and he received no loyalties at all for it. Goverment advertised the game under the slogan «From Russia with Love».

The first version was developed on an Elektronika 60 computer and after that ported to an IBM PC. This last version «made its way to Budapest, where it was ported to various platforms and was «discovered» by a British software house named Andromeda. They attempted to contact Pajitnov to secure the rights for the PC version, but before the deal was firmly settled, they had already sold the rights to Spectrum HoloByte. After failing to settle the deal with Pajitnov, Andromeda attempted to license it from the Hungarian programmers instead».

And all this happened behind the Iron Curtain when the KGB was watching any activity in the USSR that was attracting foreign visitors…

The nex video explains a little bit how it all happened, the first attempt to sell the videogame (YouTube, 0:58min):

At the end, Pajitnov, together with Vladimir Pokhilko, and HCI academic who helped him in developing the videogame, moved to the United States and founded the Tetris Company in Hawaii with Henk Rogers, a video game designer and entrepreneur, who won the license for Nintendo’s handheld and console versions of the computer game Tetris.

A complex history for one of the simplest videogames ever created, one of the ones such addictive that even got a category in mental dissorders (The Tetris hallucination) and drove companies to see how workers were much more less productive because of this addiction.

Video games have been revolutionized from the simple yet complex Tetris to modern music video game tournaments on the next guitar hero.